Course
Description
IComputer animation is one of the key techniques in computer graphics, and has many applications such as advertising, movie industry, virtual reality and human motion simulation. In this course, we study both theory and applications of modern computer animation. We start from 2D techniques such as keyframe animation and image morphing. Then we proceed with theoretical foundations of motion control, kinematics and dynamics, procedural, behavioral and cognitive animation. Finally, we provide some examples of application of these tools to fluid dynamics and animal animation.
Course
Description
At the end of the course the student should be able to: Understand the basic theory of the motion control, kinematics and dynamics, Explain ideas of modern techniques like procedural and behavioral animation, Understand research issues of human body and facial animation, Design algorithms for basic animation problems.