Wei D., Durikovic R., Vilbrandt C., et. al., "IT Text series: Computer Graphics"
Vladimír Ďurikovič and Roman Ďurikovič.
Matematická analýza 3, ISBN 978-80-89220-83-0, University of
Saint Cyril and Metod Press, Trnava, Slovakia, 2008.
Michael Cohen, John Wallace, Radiosity and Realistic Image Synthesis, Academic Press, 1993.
Andrew Glassner, Principles of Digital Image Synthesis, 2 Bände, Morgan Kaufman, 1996.
Andrew Glassner, An Introduction to Ray Tracing, Academic Press, 1989.
James Foley, AndriesVan Dam, et al., Computer Graphics : Principles andPractice, 2. Ausgabe, Addison-Wesley, 1995
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Class |
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Assignment and Reading
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1 |
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Rendering and Radiosity Equation, Finite Elements
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2 |
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Noriko Nagata, Toshimasa Dobashi, Yoshitsugu Manabe, Teruo Usami, Seiji Inokuchi, "Modeling and Visualization for a Pearl-Quality Evaluation Simulator," IEEE Transactions on Visualization and Computer Graphics, vol. 03, no. 4, pp. 307-315, Oct-Dec, 1997 [pdf]
Assignment 1: |
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3 |
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Monte Carlo Sampling |
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4 |
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5 |
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S. Ershov, R. Ďurikovič, K. Kolchin and K. Myszkowski. Reverse engineering approach to appearance-based design of metallic and pearlescent paints, The Visual Computer, vol. 8-9, No.20, pages 586-599, Springer-Verlag Berlin Heidelberg, Germany, 2004. [pdf]
Assignment 4:
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6 |
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Global Illuination for High Quality Animation Rendering
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Miloslaw Smyk, Shin-ichi Kinuwaki, Roman Ďurikovič and Karol Myszkowski. Temporary coherent irradiance caching for high quality animation rendering, Computer Graphics Forum, Blackwell Publishers, UK, vol. 24, No.3, pages 401-412, 2005, EUROGRAPHICS 2005. [pdf]
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7 |
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Measuring BRDF and Light Sources |
Andrej Mihálik and Roman Ďurikovič. Natural water shader, Proceedings of the Spring Conference on Computer Graphics - SCCG2008, ISSN: 1335-5694, Budmerice, Slovakia, pages 23-26, 2008. [pdf]
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8 |
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Realtime Global Illumination
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R. Ďurikovič. Explicit method of sparkling effect simulation, Journal of Three Dimensional Images, 3D Forum Society, vol. 16, No.4, pages 96-100, 2002. [pdf] |
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9 |
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Image Based Lighting (PRT) 1
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10 |
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Image Based Lighting (PRT) 2
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11 |
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12 |
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Last lecture |
Evaluation |
Submit your Solutions (RIS) |
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