Software Department
Fukushina,
965-8580
Books:
D. Wei, R. Ďurikovič,
M. Nobuhiko and C. Vilbrandt. IT Text - Computer graphics. ISBN 4-274-13288-9,
Ohmsha Press,
R. Ďurikovič.
Towards physics-based models in medicine, animation and rendering. Technical
Report 2004-1-003, The University of
R. Ďurikovič.
Towards physics-based models in medicine, animation and rendering. Habilitation
thesis, Facuty of Mathematics Physics and Informatics Comenius University,
Bratislava, Slovakia
[bib
entry][pdf]
Refereed Papers in Journals:
R. Ďurikovič
and A. Belyaev. Proceedings of the Geometric Modeling, Computing, and
Visualization, Technical Report 2003-1-004, The University of
R. Ďurikovič
and S. Czanner. Modeling with three types of Coons bodies, International
Journal of Modeling and Simulation, ACTA Press,
[bib
entry][pdf]
R. Kimura and R. Ďurikovič. Real-Time rendering of Japanese lacquer ware, Journal of Three Dimensional Images, 3D Forum Society, vol. 18, No.3, pages 110-115, 2004.
[bib entry][pdf]
R. Ďurikovič. Growth simulation of digestive system using function representation and skeleton dynamics, International Journal on Shape Modeling, vol. 10, No.1, pages 31-49, World Scientific Publishing Company, Singapore, 2004.
[bib entry][pdf]
S. Ershov, R. Ďurikovič, K. Kolchin and K. Myszkowski. Reverse engineering approach to appearance-based design of metallic and pearlescent paints, The Visual Computer, vol. 8-9, No.20, pages 586-599, Springer-Verlag Berlin Heidelberg, Germany, 2004.
[bib entry][pdf]
S. Kinuwaki, S. Nishimura and R. Ďurikovič. Single pass volume rendering on programable graphics hardware, Journal of Three Dimensional Images, 3D Forum Society, Ricoh, Japan, vol. 18, No.4, pages 74-79, 2004.
R. Ďurikovič, S. Ershov , K. Kolchin, and K. Myszkowski. Solution of an inverse problem in rendering metallic and pearlescent appearance, 3D Forum Society, Ricoh, Japan, vol. 18, No.4, pages 54-60, 2004.
M. Smyk, S. Kinuwaki, R. Ďurikovič, and K. Myszkowski. Temporally coherent irradiance caching for high quality animation rendering, Computer Graphics Forum, Blackwell Publishers, UK, vol. 24, No.3, pages 401-412, 2005.
[bib entry][pdf]
R. Ďurikovič. Geometrical arrangements of a collection of bubbles, Slovenský časopis pre geometriu a grafiku, TU Press, Bratislava, Slovakia, vol. 2, No.3, pages 5-16, 2005.
[bib entry][pdf]
R. Ďurikovič. Computer animation: Animation of soap bubble dynamics, cluster formation and collision, Journal of the Applied Mathematics, Statistics and Informatics, Faculty of Natural Sciences UCM Press, Trnava, Slovakia, vol. 1, No.2, pages 33-48, 2005.
[bib
entry][pdf]
Refereed Papers in Proceedings:
[bib entry][pdf]
R. Kimura
and R. Ďurikovič.
Real-Time rendering of Japanese lacquer ware, Proceedings of the Human and
Computer Conference - HC2003,
R. Ďurikovič.
Towards visual modelling of bonsai trees, Proceedings of the IASTED
Visualization, Imaging, Image Processing - VIIP2003,
[bib entry][pdf]
R. Ďurikovič
R. Kimura and K. Kolchin. Real-time Visualization of Japanese artcraft,
Proceedings of the IEEE Computer Graphics International - CGI2003,
[bib entry][pdf]
R. Ďurikovič
and W. Martens. Simulation of sparkling and depth effect in paints, Proceedings
of the 19th ACM Spring Conference on Computer Graphics - SCCG2003, Editor: K.I.
Joy and L. Szirmay-Kalos,
[bib entry][pdf]
R. Ďurikovič.
Capturing optical
properties of paint polymerization, Proceedings of the 20th ACM
Spring Conference on Computer Graphics - SCCG2004, Editor: A. Pasko,
[bib entry][pdf]
P. Kianička and R. Ďurikovič.
Simulation of water
dynamics effects using multiphase-flow approach,
Proceedings of the 20th Spring Conference on Computer Graphics - SCCG2004, Editor: A. Pasko,
A. Ciganek and R. Ďurikovič.
Rigid body dynamics of
implicit objects defined with F-rep, Proceedings of the
20th Spring Conference on Computer Graphics - SCCG2004, Editor: A. Pasko,
P. Jankuliak and R. Ďurikovič.
Simulation of running
bulls during Spanish fiesta, Proceedings of the 20th Spring
Conference on Computer Graphics - SCCG2004, Editor: A. Pasko,
R. Ďurikovič and K. Numata. Human hand model based on rigid body dynamics, Proceedings of the IEEE Conference on Information Visualization – IV2004, London, UK, pages 853—857, 2004.
[bib entry][pdf]
R. Ďurikovič,
[bib entry][pdf]
S.
Kinuwaki,
[bib entry][pdf]
R. Ďurikovič.
Real-time rendering of
Japanese lacquer, Poster on national exhibition on
Japanese traditional crafts,
R. Kimura
and R. Ďurikovič.
Spectrum-based
rendering on programmable graphics hardware, Poster on
national exhibition on Japanese traditional crafts, Aizu-Wakamatsu, Japan, Nov.
3-7, Fukushima
Prefecture Press,
R. Ďurikovič.
Professional CG
Animation (in Japanese), Youngers' science festival,
R. Ďurikovič
and R. Kimura. Spectrum-based
rendering on programmable graphics hardware, Proceedings
of the 21th Spring
Conference on Computer Graphics - SCCG2005, Editor: B. Juttler,
M. Klempai
and R. Ďurikovič.
Design of metallic and pearlescent paints for car manufacturing,
Proceedings of the 21th Spring
Conference on Computer Graphics - SCCG2005, Editor: B. Juttler,
Other publications:
R. Ďurikovič. Vedieť sa vrátiť, Tele plus, Tele Plus Press, Bratislava, Slovakia,
vol. XV, page 24-41, 2005.